LucyNES - I made an emulator in Odin!
I added a new entry to my showcase page! Here it is! It’s about my experience making a NES emulator in Odin. You can read all about it there.
Now, I’m learning a bit about Godot and 3D character animations; so I can maybe make something cool with them
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Game Dev Update - Getting into Godot!
I’m going to document a bit about what I’ve been doing since releasing Psycho Box.
After Psycho Box, and even while making Psycho Box, I kept wondering how faster I would be making games if I were using an engine, assuming I were good at using such engine.
Don’t get me wrong, I’m no stranger to game engines. I’ve tried a lot of them in the past...
My Gaming Log
This is my log for most of the games I play.
Also, check out my reviews on Steam
(WIP) I have to fill this with more games. I have them logged somewhere else. It’s a matter of moving what’s there to here.
2023-12-07 - The Legend of Zelda - Echoes of Wisdom
(beaten in 20hs)
I loved the new mechanics in this Zelda game. It’s a very adorable a...
My First 3D Game - Update 3 - The game is out!
This is a follow-up to game update 2
The game is out!! Unbelievable. It’s done. Play it! Here it is, it’s free. Oh, and it’s called Psycho Box:
Psycho Box by Lucy
I am very happy with this entire experience, but my favorite part is knowing that people played my game and enjoyed it. I am happy with the download and view stats that the game got...
My First 3D Game - Update 2
This is a follow-up to game update 1
The last time I wrote a progress update was right after I released Build 2. Now, we are at Build 4 and 2 weeks away from releasing the final build: The 1.0 release.
All the technical aspects are finished. I’m going to focus on adding levels and mechanics from now on. I’ll now talk about the main things that...
My First 3D Game - Update 1
I embarked on the journey of creating a 3D game from scratch in June ‘23 to put all my 3D rendering knowledge to practical use. My aim was not only to apply what I’ve learned about 3D rendering but also to gain insights into the entire process of game development.
This game is written in C++20, utilizing Direct3D 11 for GPU communication, and i...
May Gaming Update and my JRPG arc
it’s been a while since i haven’t written anything here.. i’ll talk a bit about my gaming journey
11 post articles, 2 pages.